Compass

Plantation Mansion™
 (copyright © 2012 by Towne Square America™)

You can still see through the waterfall, now that you are on the other side with Glee. Just as you entered the waterfall, with water pounding down on you, you had started to lose your footing, but several fairies joined Glee in helping you find your way through. That was an amazing experience, like nothing you’ve ever done before. Suddenly, you realize you are almost completely dry now. Before you have time to ponder that thought very much, Glee and her friends show you around.

There are ancient bottles and jars lining the stone walls. The air is cool and misty from the water that is running right through the heart of their habitat. Fairies continue to zip all around you as their activity level never ceases. While some fairies rest, others continue working. Glee then takes hold of your ear lobe and walks you far back into a cave area where the fairies sleep. Each fairy has a tiny, intricate nest of leaves and feathers. And, while in some ways these look like bird nests, they are much more elaborate and magical looking, complete with each one having a canopy that folds up over the top of the nest. Glee explains that they cover their nests while sleeping for privacy and to create a calm, quiet place to recharge their energy levels.

You put your ear next to Glee’s nest as she pulls over the canopy and you can’t believe how it shuts out all sounds and distractions. Truly, this is all quite magical ... bordering on surreal, you wonder if anyone would ever believe what you have seen.

In an instant, Glee frowns and says, “Don’t you dare ever think about telling anyone about this place or us!”

It is then that you realize fairies can read thoughts. But that is only a small part of what you grasp about the power, magic, and control of fairies.

Glee and her friends then beckon you to sit down. They then bring out a fairy meal that they have prepared especially for YOU. And, while you have no idea what you are eating, beyond the honey taste of everything that melts in your mouth, Glee and her friends tell you all about good fairies and bad fairies. This all ties closely to the Travelors who can be found around Plantation Mansion™ and areas like the fountain, the ancient ruins, and a few other places. There are Travelors who are good and bad, too.

Glee gets very serious as she explains that the bad Travelors work closely with the bad fairies. She and her friends, being good fairies work closely with the good Travelors. The good Travelors are the shadowy figures you can spot from time to time ... the bad Travelors are similar only they are short. As for telling the the bad fairies from the good fairies, well, that ain’t so easy, according to Glee. It seems all fairies look the same, good or bad. It is only by their actions that you can tell the good from the bad ... and, well, Glee does reveal one aspect of bad fairies that requires you get very, very close to see the telltale sign ... but therein lies the problem, because getting close to a bad fairy allows that bad fairy to not only read your thoughts, but also control them ... something good fairies can’t do.

You look at Glee waiting to hear what the telltale sign of a bad fairy is. Glee smiles as she reads your thoughts, realizing she got somewhat sidetracked and forgot what she was supposed to tell you. Then she says, “It it their wings. While the bad fairy’s wings look much like our wings, there is a difference. The only problem is that the sun has to hit their wings just right so you can see that the veins in their wings aren’t silver like ours. Silver veins mean pure of heart!”

Glee pauses, then continues, “The bad fairy’s wings are grayish, black veins, because of the iciness flowing through their veins. They certainly are not pure of heart either. Also, the bad fairies can increase their size when needed to tempt humans ... especially in that way all humans can be tempted. You know what I mean?” she says looking directly into your eyes!

You blink and respond with, “I think so. You mean ... well, you know ... that!”

“Yes, THAT,” says Glee ... that is how bad fairies have caused so much trouble, damage and lost souls over the ages of all time!”

Glee suddenly changes the subject (apparently with enough having been said) ... now she tells you about the ancient ruins and why you need to get there as quickly as you can ... it seems the timing is just right for you to learn many secrets of the Travelors ... the good Travelors.

Glee takes you along a twisting pathway, that she says leads to the ancient ruins. At one point you pause for a moment and wonder if Glee could possibly be a bad fairy and is just trying to trick you ... then you remember seeing her silver veins in her wings ... but, wait, what if she was a bad fairy and everything was just the opposite? Just as you are wondering about all of this, Glee turns to you, flutters up right in front of your nose and says, “If I was a bad fairy, you’d already be dead!”

Glee gives you a cloth pouch that is brimming with more tasty morsels and then tells you she can go no further. You’re on your own from here on out, as you head for the ancient ruins.

You follow the twisting pathway, taking several left, right turns. Then you trip and fall, knocking yourself out!

When you wake up, you find the bag of morsels is gone and there are footprints all around you. You see that you have four ways to go ...

The path ahead of you has a twinge of light or something glowing ... and you remember Glee telling you to follow any light source once you are on your way.

The path to your right looks intriguing.

The path to your left goes up.

The path behind you, where you seem to have come from (at least you think that is the way you came from), has a horrid, sulfur smell.

Time to decide ...

 COMPASS 10       COMPASS 2

COMPASS 8       COMPASS 4